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Our Research Papers written to date:
- Murray, Megan & Kliman, Marlene. (1999). Beyond Point and Click: The Search for Gender Equity in Computer Games. ENC focus, 6(3): 23-27.
- Murray, Megan, Mokros, Jan, & Rubin, Andee. (1999, November). Mathematically Rich, Equitable Game Software. Mathematics Teaching in the Middle School, 5(3): 180-185. (Sorry, no text available yet.)
- Rubin, Andee, O'Neil, Kim, Murray, Megan & Ashley, Juania. (1997, April). What Kind of Educational Computer Games Would Girls Like? AERA presentation.
- Hancock, Chris & Osterweil, Scot. (1996). Zoombinis and the Art of Mathematical Play. Originally published in Hands On! 19(1). Cambridge, MA: TERC.
- Rosenblum, Jennifer. (1997). Through the Glass Wall Hands On! Cambridge, MA: TERC.
- Murray, Megan, Mokros, Jan, & Rubin, Andee. (1998). Where's the Math in Computer Games? Hands On!Vol. 21, No. 2. Cambridge, MA: TERC.
- Kliman, Marlene. (1998). Choosing Mathematical Game Software for Girls and Boys Through the Glass Wall Website Cambridge, MA: TERC.
- Rubin, Andee. (1999). What Is MEGS? Through the Glass Wall WebsiteCambridge, MA: TERC.
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